Rugbeats
Final Output
StoryBoard
Our task was to build a maze game. But we find it less challenging and not attractive enough from the game perspective. So we decided to build a multiplayer maze game.To better communicate our idea and get feedback,we drew several storyboard to show the interaction point
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Figure6 Menu Selection
Game Interface
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Self-reflection
I learned a lot about java UI programming, I managed to master Javafx. During the project , we basically cooperate on Github, it's a good experience to learn how to manage work flow.
Regarding to the aspect of gamification, we chose multiplayer game because we think it provides a more intense gaming experience. A good multiplayer game should be intense and also have a proper level of difficulty. And we should have thought of a story or theme to make our work more complete.